A.C.: AFTER COLLAPSE BASIC RULES

Book cover for A.C.: AFTER COLLAPSE BASIC RULES

created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

ISBN: 978-1935964261 

LCCN: 2019900063

A.C.: AFTER COLLAPSE™ (sometimes referred to as A.C.) is a postapocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


Modern society had reached the point where most people wanted for little. Their wishes could be made real with the push of a button. Many diseases had been conquered. However, humanity’s reliance on technology set the stage for its eventual descent into chaos.


A.C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as “Survivors,” cautiously comb through the dangerous ruins of once-great metropolises. Salvagers compete with profit-hungry scavengers to find valuable loot. Intelligent machines may match wits with Survivors or help them to reach their goals.


A.C.: AFTER COLLAPSE™ uses a d20-based architecture. Features include:

  • a classless character generation system;
  • a Character Point (CP) system that rewards players when they complete scenario and campaign goals, allowing them to improve attributes and acquire new skills;
  • detailed rules for applying the effects of combat, radiation, and poison;
  • a turn-based combat and action system; and
  • guidelines for referees to develop their own scenarios and campaigns.

 

Recommended for ages 14+.

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