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    CATALOG - ROLE-PLAYING AND GAMELIT

    Role-playing book covers and the words Game Manuals
    A.C.: AFTER COLLAPSE BASIC RULES front cover

    A.C.: AFTER COLLAPSE BASIC RULES

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel  

    Paperback ISBN: 978-1-935964-26-1

    Hardcover ISBN:  978-1-935964-52-0 

    eISBN:  978-1-935964-27-8

    LCCN: 2019900063

    A.C.: AFTER  COLLAPSE® (sometimes referred to as A.C.) is a postapocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    Modern   society had reached the point where most people wanted for little.    Their wishes could be made real with the push of a button.  Many   diseases had been conquered.  However, humanity’s reliance on  technology  set the stage for its eventual descent into chaos.

    A.C. presents  a detailed post-Collapse environment filled with  opportunities for  adventure and discovery.  Characters, known as  “Survivors,” cautiously  comb through the dangerous ruins of once-great  metropolises.  Salvagers  compete with profit-hungry scavengers to find  valuable loot.   Intelligent machines may match wits with Survivors or  help them to  reach their goals.


    A.C.: AFTER  COLLAPSE® uses a d20-based architecture.  Features include:

    • a classless character generation system;
    • a   Character Point (CP) system that rewards players when they complete   scenario and campaign goals, allowing them to improve attributes and   acquire new skills;
    • detailed rules for applying the effects of combat, radiation, and poison;
    • a turn-based combat and action system; and
    • guidelines for referees to develop their own scenarios and campaigns.


    This volume is intended to be used in conjunction with other role-playing  materials designed for the A.C: AFTER COLLAPSE®, B.C.: BEFORE COLLAPSE®, and D.C.: DURING COLLAPSE®  timelines.
     

    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE BASIC EQUIPMENT

    A.C.: AFTER COLLAPSE BASIC EQUIPMENT

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel 

    Paperback ISBN: 978-1-935964-28-5 

    Hardcover ISBN:  978-1-935964-57-5 

    eISBN:   978-1-935964-29-2 

    LCCN: 2019900064 

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    No  matter where you live or what you do, you'll want certain supplies to  help you get by. Whether it's a backpack to carry your adventuring gear  and the loot you find, items to fix your weapons and equipment, or tools  to rebuild a community, the quality of your kit contributes to the  success of your endeavors.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • a system of Material Attributes (MATs) that simulate the physical properties of substances used to make tools or equipment;
    • Materiel Resistance (MAR) factors that define how much corrosion and radiation items can resist;
    • detailed rules for applying the effects of combat, radiation, and poison;
    • a system of Structure Point (SPs) and Armor Points (APs) that simulate the durability of equipment and tools; and
    • craft-oriented Basic Skills that allow Survivors and NPCs to build gear designed to their own specifications.


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE FOOD AND DRUGS

    A.C.: AFTER COLLAPSE FOOD AND DRUGS

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel  

    Paperback ISBN: 978-1-935964-30-8 

    Hardcover ISBN:  978-1-935964-56-8 

    eISBN:   978-1-935964-31-5 

    LCCN: 2019900065

     

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    Everyone  needs to eat. They also sometimes become ill or are injured. Whether  food and beverages are prepared by people locally or fabricated items  from before the Collapse, the calories gained by consuming them allow  people to function for another day. Medicine, whether natural or  technological, can make them more likely to recover from whatever ails  them. Salvagers and scavengers pride themselves on their ability to find  food and medical supplies wherever they are. It doesn't matter if what  they locate, take, or purchase is basic or high-tech. Whatever it is  will aid them in living another day to attain their goals.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • craft-oriented Basic Skills that allow Survivors and NPCs to make food and drugs to their own specifications;
    • calorie values for a variety of man-made and fabricated foodstuffs; 
    • Drug  Strength (DRG) values and described effects that reflect what manmade  or fabricated medications do for patients who take them;
    • a system of Material Attributes (MATs) simulates the physical properties of containers used to store food and drugs;
    • Materiel Resistance factors (MARs) that define how much corrosion or radiation containers resist in harsh environments; and
    • a  system of Structure Points (SPs) and Armor Points (APs) that simulate  the durability of food and drug containers when things go wrong.


    Recommended for ages 14+

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE GADGETS, DEVICES, AND COMPUTERS

    A.C.: AFTER COLLAPSE GADGETS, DEVICES, AND COMPUTERS

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel 

    Paperback ISBN: 978-1-935964-32-2 

    Hardcover ISBN:  978-1-935964-59-9
    eISBN: 978-1-935964-33-9 

    LCCN: 2019900066 

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    One  question that explorers may want to answer is whether technology is all  bad. Tales abound of rogue Artificial Intelligences (AIs) that thirst  for mankind's destruction in retaliation for past wrongs. Is any tech  safe to use or is Big Brother always watching, waiting for a chance to  strike?


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • electronics-oriented  Basic Skills that allow Survivors and NPCs to design and maintain  gadgets, devices, and computers, including the development of software  applications that can be useful resources or deadly opponents;
    • a System Reason (REA-s) attribute that defines how "smart" the hardware in electronics can be;
    • a Program Reason (REA-p) attribute that defines how interactive or sentient a software application can be;
    • a system of Structure Points (SPs) and Armor Points (APs) that simulate the durability of electronics;
    • a  system of Material Attributes (MATs) that simulates the physical  properties of high-tech materials used to make electronic hardware; and
    • Materiel  Resistance (MAR) factors that define how much corrosion or radiation a  gadget, device, or computer can resist in combat.


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThru RPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThru RPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE LOW-TECH WEAPONS

    A.C.: AFTER COLLAPSE LOW-TECH WEAPONS

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

    Paperback ISBN: 978-1-935964-34-6
    Hardcover ISBN:  978-1-935964-58-2 

    eISBN: 978-1-935964-35-3 

    LCCN: 2019900067

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises


    Whether  Survivors want to defend themselves from others or take what someone  else has, weapons are useful tools to have. Not everyone has access to  firearms or explosives, so they use what's available. 


    Low-tech  weapons have their place. They can be used to inflict smaller amounts  of damage to opponents, allowing them to be disabled or driven away  instead of killed. Additionally, many types of low-tech weapons don't  need to be reloaded. The materials for those that do can often just be  picked up off the ground.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • a craft-oriented Basic Skill system that allows Survivors and NPCs to make weapons and accessories to their own specifications;
    • a system of modifiers that adjust Accuracy, Damage, and Penetration to increase the lethality of well-made implements;
    • differentiation  between High Velocity (HV) Low Velocity (LV), and Energy (EN) attacks  to simulate the potential effectiveness of weapons and armor;
    • allocation of lethal and/or nonlethal damage based on skill level; and
    • the  use of Hard Points (HDPs) and Vigor Points (VGPs) to simulate the  toughness of Survivors and NPCs and their ability to resist lethal and  nonlethal damage.


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com  (Kindle)
    • DriveThruRPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE PERSONAL PROTECTION EQUIPMENT

    A.C.: AFTER COLLAPSE PERSONAL PROTECTION EQUIPMENT

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

    Paperback ISBN: 978-1-935964-36-0 

    Hardcover ISBN:  978-1-935964-60-5
    eISBN:   978-1-935964-37-7 

    LCCN: 2019900068

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    Some  of the tools that can help salvagers, scavengers, soldiers, or ordinary  people overcome the challenges they face come in the form of Personal  Protection Equipment (PPE). Whether it's body armor for combat  situations, firefighting outfits, or filter masks for toxic  environments, the right PPE can allow one to live through situations  that might otherwise be seriously hazardous to their health.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • craft-oriented Basic Skills that allow Survivors and NPCs to make armor and accessories to their own specifications; 
    • a system of Armor Point Modifiers that increase the defensive properties of armor by type; 
    • a system of Material Attributes (MATs) that simulate the physical properties of various types of PPE; 
    • Materiel Resistance (MAR) factors that define how much corrosion or  radiation armor and accessories can resist under less than ideal  conditions; 
    • differentiation between High Velocity (HV) Low  Velocity (LV), and Energy (EN) attacks to simulate the effectiveness of  armor and weapons; and 
    • the use of Hard Points (HDPs) and Vigor  Points (VGPs) to simulate the toughness of Survivors and NPCs and their  ability to resist lethal and nonlethal damage.


    Recommended for ages 14+.

     

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for A.C.: AFTER COLLAPSE SMALL ARMS VOLUME I

    A.C.: AFTER COLLAPSE SMALL ARMS VOLUME I

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

    Paperback ISBN: 978-1-935964-38-4

    Hardcover ISBN: 978-1-935964-53-7 

    eISBN:   978-1-935964-39-1
    LCCN: 2019900069

    A.C.: AFTER COLLAPSE (sometimes referred to as A.C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.


    A.C. presents a detailed post-Collapse environment filled with opportunities  for adventure and discovery. Characters, known as "Survivors,"  cautiously comb through the dangerous ruins of once-great metropolises.


    Savvy  explorers know that finding loot is only half the challenge. The other  half is keeping it. Whether it's to protect an enclave, hold on to what  you've found or built, or taking things from someone else, the  intimidation factor of small arms makes them some of the most desired  weapons for the job.


    A.C.: AFTER COLLAPSE uses a d20-based architecture. Features include: 

    • a craft-oriented Basic Skill system that allows survivors and NPCs to make weapons and accessories to their own specifications; 
    • a system of modifiers that adjust Accuracy, Damage, and Penetration to increase the lethality of precision-made firearms; 
    • a system of Material Attributes (MATs) that simulates the physical properties of firearms, ammunition, and accessories; 
    • Materiel  Resistance (MAR) factors that define how much corrosion and radiation  guns, ammo, and accessories can resist under combat conditions; 
    • differentiation  between High Velocity (HV) and Low Velocity (LV) attack types to  simulate the potential effectiveness of metal cartridge ammunition; and 
    • the use of Hard Points (HDPs) and Vigor Points (VGPs) to simulate the  toughness of Survivors and NPCs and their ability to resist lethal and  nonlethal damage.


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for B.C.: BEFORE COLLAPSE SMALL ARMS VOLUME II

    B.C.: BEFORE COLLAPSE SMALL ARMS VOLUME II

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

    Paperback ISBN: 978-1-935964-42-1

    Hardcover ISBN: 978-1-935964-54-4  

    eISBN: 978-1-935964-43-8 

    LCCN:  2019914817 

    Whether you're protecting your  home and family, exploring the ruins of civilization or simply  traveling from place to place, it sometimes takes more than sheer will  to succeed. Defending yourself from those who want your possessions - or  your life - may require you to rely on something more than strong  language. Before the chaos of the Collapse, both individuals and  governments found that caseless firearms and ammunition were the best  tools the task. 


    B.C.: BEFORE COLLAPSE uses a d20-based architecture. Features include: 

    • a craft-oriented Basic Skill system that allows Characters to make weapons and accessories to their own specifications; 
    • a  system of modifiers that adjust Accuracy, Damage, and Penetration to  increase the lethality of precision-made caseless firearms; 
    • a system of Material Attributes (MATs) that simulates the physical properties of caseless firearms, ammunition, and accessories;
    • Materiel  Resistance (MAR) factors that define how much corrosion and radiation  guns, ammo, and accessories can resist under combat conditions;
    • differentiation  between High Velocity (HV) and Low Velocity (LV) attack types,  simulating the potential effectiveness of caseless ammunition; and 
    • the  use of Hard Points (HDPs) and Vigor Points (VGPs) to simulate the  toughness of Survivors and NPCs and their ability to resist lethal and  nonlethal damage. 


    The future is coming. Will you be ready for it?


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for D.C.: DURING COLLAPSE AUGMENTATIONS AND MUTATIONS

    D.C.: DURING COLLAPSE AUGMENTATIONS AND MUTATIONS

    created by Justin Oldham; edited by Beth Hartt and Anne K. Nagel

    Paperback ISBN: 978-1-935964-44-5 

    Hardcover ISBN: 978-1-935964-55-1  

    eISBN: 978-1-935964-45-2 

    LCCN: 2019914819 

    D.C.: DURING COLLAPSE AUGMENTATIONS AND MUTATIONS is a comprehensive  encyclopedia of mutagenic science in the Collapse timeline. These tools  made many of humanity’s most exceptional ecological and technological  advances possible, both before the Collapse and during the decades of  decline that ended in the loss of worldwide civilization. 


    This volume  includes: 

    • A history and description of programmable mutagens that were  used to genetically edit Earth’s population and ecosystems. Game  mechanics include the definitions of random mutagens used as terror  weapons by both human and technological villains. 
    • Detailed definitions of the different types of radiation that can affect Survivors and the  world in which they live – Debilitating Radiation (DRAD), Hard Radiation  (HRAD), Lethal Radiation (LRAD), and Mutagenic Radiation (MRAD).
    • Scalable Threat Levels that referees can assign to bacterial, viral,  and radiological mutagens, allowing them to present an aura of  mysterious danger or science gone bad in scenarios and campaigns they  create. 
    • Players have access to Basic/Advanced Skills that give their  Survivors a chance to save lives or unleash new horrors. 


    Look for other  products in the Collapse timeline: 

    • B.C.: BEFORE COLLAPSE 
    • D.C.:  DURING COLLAPSE
    • A.C.: AFTER COLLAPSE 


    Recommended for ages 14+.

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in hardcover format:

    • Amazon.com (coming soon)
    • BarnesandNoble.com (coming soon)
    • DriveThruRPG


    To purchase this item in e-book format:

    • Amazon.com (Kindle)
    • DriveThruRPG (PDF)

    Book cover for The Origin of A.C: AFTER COLLAPSE® : Insights Into Building Your Own RPG

    The Origin of A.C: AFTER COLLAPSE® : Insights Into Building Your Own RPG

    by Justin Oldham; edited by Beth Hartt

    Paperback ISBN: 978-1-935964-63-6 

    eISBN: 978-1-935964-64-3 

    LCCN: 2021901409 

      

    A.C.: AFTER COLLAPSE® (sometimes briefly referred to as A.C.) is a tabletop role-playing game (TTRPG) set in a post-apocalyptic future. The Origin of A.C.: AFTER COLLAPSE® combines a broad overview of our development process with thoughts on things to consider when creating your own game.


    A.C. came to be after over three decades of thought, discussion, and reworking. Though team members came and went, the overall goal remained the same—to design a post-apocalyptic TTRPG system that provided players and referees with the tools to build their own post-Collapse environment, envision who and what could be found in it, and simulate the results of the interactions between these elements.


    Every game system is different. The individual members of a development team each bring their own unique combination of imagination, insights, skills, talents, and personality to the table. While the way we functioned may not work for you, this volume may give you some ideas on how to move your dream from a concept to a playable reality.

    To purchase this item in paperback format: 

    • Amazon.com

      

    To purchase this item in e-book format:

    • Amazon.com (Kindle)

    Book covers and text for Gamelit
    Book cover for Haven's Legacy

    Haven's Legacy

    by Justin Oldham

    Large print (hardcover) ISBN: 978-1-935964-72-8 

    Hardcover ISBN: 978-1-935964-66-7

    Paperback ISBN: 978-1-935964-40-7
    eISBN:   978-1-935964-41-4 

    LCCN: 2019900070

    An  A.C: AFTER COLLAPSE® adventure.


    Sixteen-year-old Lex is a strong-willed orphan who cherishes fading  memories of his parents. On the verge of adulthood, he is torn between  his desire to help those less fortunate and a growing need to figure out  who he really is.


    When the post-Collapse community he lives in is attacked by marauders intent on looting the place, he must make a  difficult decision: fight for what’s right or strike out on his own to  find a mythical sanctuary that might not exist.


    Alone and on the run, he  is nagged by the ghost of a dead pilot and tormented by the secrets  locked away in his most prized possession. As he begins to make sense of  what he finds, Lex discovers more about himself and his family than he  bargained for. Can he survive the challenges that lie between him and  the answers he’s looking for? 


    Recommended for ages 14+.

    To purchase this item in large print (hardcover) format:

    • Amazon.com
    • BarnesandNoble.com


    To purchase this item in hardcover format:

    • Amazon.com
    • BarnesandNoble.com


    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in e-book format:

    • Amazon.com (Kindle)

    Book cover for Search for Haven

    Search for Haven

    by Justin Oldham

    Large print (hardcover) ISBN: 978-1-935964-71-1

    Hardcover ISBN: 978-1-935964-65-0 

    Paperback ISBN: 978-1-935964-50-6
    eISBN:  978-1-935964-51-3 

    LCCN: 2019915002

    An A.C: AFTER COLLAPSE® adventure.

     

    As she celebrates her 16th  birthday in the post-Collapse world, Dar is ready to take her exams and  prepare to enter a nearby school. What should be a special day takes an  unexpected turn into the surreal when her family's farm is attacked by  marauders bent on taking their land.


    As the dust settles, she must  decide what path she will take -- face the attackers in an effort to  keep what her family has worked so hard to build or try to find  sanctuary and live to fight another day. 


    Alone, but not  friendless, Dar heads to the school. Along the way, she learns some of  her family's history and its surprising connection to the myth of Haven.  Can she survive long enough to reach her destination and begin to make  her future?


    Recommended for ages 14+.

    To purchase this item in large print (hardcover) format:

    • Amazon.com
    • BarnesandNoble.com


    To purchase this item in hardcover format:

    • Amazon.com
    • Barnesandnoble.com


    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in e-book format:

    • Amazon.com (Kindle)


    To purchase this book in audiobook format:

    • Audible.com
    • Amazon.com (Audible)

    Book cover for Before the Collapse

    Before the Collapse

    by Justin Oldham

    Paperback ISBN:  978-1-935964-46-9 

    eISBN:  978-1-935964-47-6
    LCCN:  2019914820

    A B.C: BEFORE COLLAPSE® anthology.

     

    This fast-paced collection of short stories provides a short  pre-Collapse history of epic achievements that might have saved the  world. Revelations include everything from the use of genetic editing to  enhance humans and clean up our polluted planet, to preparations for  the troubles that were coming, to the staggering technological  breakthroughs that would unleash artificial intelligence on an  unsuspecting world. 


    Meet the friends and adversaries that hold the keys  to tomorrow. Follow them as they make decisions that affect everything  that is yet to come. Experience the best of a dynamic, not-so-distant  future and the worst of the social and political betrayals that made the  Collapse possible. 


    These tales mark the beginning of the end. From  here, we make the future. 


    Recommended for ages 14+. 

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in e-book format:

    • Amazon.com (Kindle)

    Book cover for During the Collapse

    During the Collapse

    by Justin Oldham

    Paperback ISBN: 978-1-935964-48-3   

    eISBN: 978-1-935964-49-0 

    LCCN:  2019914818 

    A D.C: DURING COLLAPSE® anthology.

     

    This hard-hitting collection of short stories provides an electrifying  account of the chaos that was the Collapse. Each entry brushes away the  sands of time to reveal hidden truths about the end of a gradually  disintegrating world.


    Discover the identities of some who tried to stop  the decline and others who wanted the devastation to continue. See how  the self- awareness of artificial intelligence led to the slide into  chaos. Follow the journeys of people who were simply trying to find  peace in the upheaval of a changing world. Experience the bravery and  betrayal that were so prevalent before the last national governments  fell. 


    These are tales of how the end came to pass. This is how the  future was made. 


     Recommended for ages 14+. 

    To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in e-book format:

    • Amazon.com (Kindle)

    Book cover for After the Collapse

    After the Collapse

    by Justin Oldham

    Paperback ISBN: 978-1-935964-61-2 
    eISBN: 978-1-935964-62-9 
    LCCN: 2020914873  

    An A.C: AFTER COLLAPSE® anthology.



    These enthralling tales combine to give an overview of what the world  might be like after the end of civilization as we know it. Dare to  follow those who dwell in the post-Collapse landscape as they strive to  build a new world from the ashes of the old. 


    Meet a mysterious woman who  has an offer that the business elite of Gateway won’t want to refuse.  Follow the members of an A.I. group as they debate how to best ensure  their own survival. Delve into the ruins of the past to find tools to  overcome the new challenges to be faced. Consider how much the measures  of modern morality would apply in a society where life is cheap, but  living isn’t. 


    These are the stories of what tomorrow may bring. This is  how the Survivors and their descendants make their future. 


    Recommended for ages 14+. 

     To purchase this item in paperback format: 

    • Amazon.com


    To purchase this item in e-book format:

    • Amazon.com (Kindle)

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    Role-playing and gamelit book covers and text


    ROLE-PLAYING AND GAMELIT

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